
java - Java2D: Increase the line width - Stack Overflow
May 15, 2010 · The methods of the Graphics2D interface that use the outline Shape returned by a Stroke object include draw and any other methods that are implemented in terms of that …
How to Change Font Size in drawString Java - Stack Overflow
Aug 15, 2013 · The answer below is mostly right. Start with the question slightly reworded. How do I change the font size of a g or g2d drawstring object? First create your g (or g2d) …
java - Draw text with graphics object on JFrame - Stack Overflow
Graphics2D g2d = (Graphics2D)g; g2d.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, …
java - How do I draw a triangle? - Stack Overflow
Apr 4, 2015 · I know how to draw a rectangle and circles and ect with g.drawRect or g.drawOval. But there is no g.drawtriangle. Is there a way to draw a triangle with out me having to draw it …
java - Draw rectangle border thickness - Stack Overflow
Nov 18, 2010 · If you are drawing on a Graphics2D object, you can use the setStroke() method: Graphics2D g2; double thickness = 2; Stroke oldStroke = g2.getStroke(); g2.setStroke(new …
How to rotate Graphics in Java - Stack Overflow
Jan 2, 2013 · 3 In your paintComponent() overridden method, cast the Graphics argument to Graphics2D, call rotate() on this Graphics2D, and draw your ellipse.
java - How to create a Graphics2D instance? - Stack Overflow
May 13, 2013 · What's the easiest way in Java SE 7 to obtain an instance just to plot a few points for debugging? Desktop environment.
Drawing Transparent Images In Java Graphics2D - Stack Overflow
Nov 25, 2011 · I want to draw a PARTIALLY transparent image on top of another (Making shadows over things). I am currently using java's Graphics2D class to render, I've been told to …
How can I center Graphics.drawString() in Java? - Stack Overflow
Dec 30, 2014 · I'm currently working on the menu system for my Java game, and I wonder how I can center the text from Graphics.drawString(), so that if I want to draw a text whose center …
Java 2D Drawing Optimal Performance - Stack Overflow
Jan 3, 2016 · I'm in the process of writing a Java 2D game. I'm using the built-in Java 2D drawing libraries, drawing on a Graphics2D I acquire from a BufferStrategy from a Canvas in a JFrame …