Rumors suggest Valve's upcoming VR headset could natively support Meta Quest games. Discover what this massive cross-platform ...
Valve has finally pulled back the curtain on the Steam Frame, its long-rumored standalone VR headset. Scheduled for an early 2026 release, the device is designed to be the ultimate bridge between ...
Steam Deck now supports multiframe generation via a plugin, but added input lag and limited real-world gains make the feature ...
Imagine, if you will, a Steam Deck and a VR headset combining into a new gaming life form -- part Meta Quest, part handheld game system. As I slid the Steam Frame over my eyes and my hands into the ...
When simply looking at a spec sheet, the Steam Frame roughly stacks up to the Meta Quest 3, with comparable internal specs and the ability to run software locally on the headsets themselves. They ...
Valve announced Steam Frame, the successor to its Steam Index VR headset, in a surprise bevy of reveals alongside the company's new Steam Machine. Steam Frame is a cord-free VR headset that lets you ...
When the Valve Index launched six years ago, it was the gold standard for high-end VR headsets. The landscape has shifted dramatically since then—headsets have gone wireless, processors have grown ...
Valve's upcoming Steam Frame isn't the company's first foray into VR, but it's the first time Valve will offer a completely wireless VR headset. As anyone who has experienced both wired and wireless ...
Valve has announced three new Steam hardware products, which will all be shipping out in early 2026. Next year will see the launch of a new Steam Controller, a Steam Machine for PC gaming, and the ...
Steam Frame dev kits will help studios optimise games for the new headset. Android apps run natively on the Snapdragon 8 Gen 3 chip without translation. New 2160x2160 LCD lenses offer a major ...
This does make me wonder what would happen if Valve were to re-compile HL Alyx as an ELF ARM binary for Linux and Vulcan, with no translation layers. They might need to use a set of simplified shader ...
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