Conceptually, virtual reality headsets present a fantastic opportunity to aid users with low vision: Up-close screens with high contrast and personally calibrated lenses could enable people to see ...
Unity has officially launched 1.0 support for visionOS, making its now Vision Pro-compatible game engine available to all Unity Pro, Enterprise, and Industry subscribers. Unity announced in recent a ...
Social VR platform Rec Room announced it’s released a new creation suite that allows you to publish content directly to the Rec Room platform from inside Unity, essentially letting its users create ...
Designing VR and AR products is a challenge that’s not particularly well-suited for this reality. Unity and Epic Games have made great strides in adapting their workflows to allow users to edit ...
Larry Cutler: Unity is the game engine that we use to render our scenes in Baba Yaga in real time at 72 fps for mobile vr. While we still model, rig, and animate in Maya, everything else is authored ...
After countless iterations of vaporware, VR finally is becoming a reality. For decades, virtual reality has been a dream for video gamers. Despite infamous disappointments like Nintendo’s Virtual Boy, ...
The ‘animation in vr’ space – currently dominated by tools such as Quill and Tvori – looks set to be joined by a new player: Ollie VR. Aimed specifically at beginners, Ollie VR hails from a group of ...
In terms of processing power and user experience, a virtual reality (VR) system falls into three types: premium, mainstream, and entry-level. Premium VR represents high-end VR and includes products on ...
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