The global gamification market was valued at US$ 7.6 Bn in 2019 and is expected to reach US$ 38.3 Bn by 2027 at a CAGR of 24.9% between 2020 and 2027. Gamification is the process of incorporating ...
LONDON--(BUSINESS WIRE)--The global e-learning market size is poised to grow by USD 93.64 billion during 2020-2024, progressing at a CAGR of almost 13% throughout the forecast period, according to the ...
(MENAFN- ForPressRelease) 24/09/2024: The world of Learning and Development (L&D) is set to be revolutionized at the upcoming Gamification Carnival 2024, a two-day virtual extravaganza featuring world ...
According to Sullivan, some of the benefits of gaming include increased registration/leads, time spent on site, frequency of visits, page views, CRM follow up and sponsored opportunities. “Surface ...
Gamification has the power to transform everyday customer experiences into exciting interactions that encourage more engagement and greater spend. But where do you start? What aspects of your customer ...
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